Nearly all combat mechanics rely in some way on one or more character attributes. Increasing these attributes is mainly done with equipment, as well as temporary effects such as buffs, elixirs, scrolls, auras, and many other means. For example, a mage will have more base intellect than a rogue, who will have more base agility. Secondary attributes include critical strike rate, damage absorption, attack power, spell power, and many others.Īll characters inherently have some amount of each attribute that increases with level depending mainly on class. These are often referred to as simply stats.Ī number of secondary attributes affect specific areas of combat more directly, and are often influenced in some way by a primary attribute. ![]() These five attributes along with armor appear on the character sheet under "Base Stats". The five primary attributes are strength, agility, stamina, intellect, and spirit.
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